![]() Keep an eye on the X coordinate and your compass heading and adjust to ensure you keep your line straight. For my own fields, I would subtract 1m to get a small overlap to ensure I didn't miss a spot ever (driving perfectly straight at working speed is impossible on console or PC, unless the field is flat as a pancake - another fantastic use for GPS). The X,Y numbers are in meters, so if driving rows north/sound, moving left or right for the next row with increment the first coordinate (X) by the width of your implement (remember, after your first row, to only move over HALF that value for the next row, but all other rows move over full implement width). If not on PC (I can relate, I got into FS17 and played most of 19 on console, until I went PC, because of the mods and greatly reduced limitations of the game), I suggest using coordinates and the compass on the minimap to help you drive your line. It will ensure you won't waste a drop of fert. In FS19, it was possible to see if you zoom out to max, to still see the dry/wet difference through young crops, but I find this isn't the case in FS22- I'm not yet considering it a bug, but more likely do to better ground textures for young crops (I can't recall will row crops, more like seeded young crops which appear more dense in 22 than 19). At night with young crops, pretty much impossible. With crops present, it is much much more difficult. However, it can get much darker, making it more difficult to see. The ground doesn't appear wet if it rains. ![]() Weather will make no exact visual difference to the ground.
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